Realize Medical is the creator of Elucis, the first platform for building 3D medical models based entirely in virtual reality. Elucis makes it effortless to turn medical images into 3D models for medical 3D printing or use in mixed reality systems.
At Immersive Gaze, our organization specializes in Virtual Reality, Augmented Reality, Mobile Application Development, 360 Degree Visualization, and Rich Multimedia Content Development to mention a few.
NavVis was founded in 2013 to bridge the gap between outdoor and indoor digital maps. As a spin-off of the Technical University of Munich, our computer vision based indoor positioning technology is based on years of academic research.
Shanghai Man Heng Digital Technology Co., Ltd. is 3D virtual reality and 3D printing as the two core business of private high-tech enterprises. Founded in 2007, headquartered in Shanghai, in Beijing, Chengdu, Guangzhou set up a subsidiary, in Wuhan, Jinan, Xi'an, Changsha, Shenyang, Nanjing, Chongqing and other places set up offices.
Company on December 23, 2015, listed on the national SME share transfer system, stock code: 834534, accelerate the 3D industry layout.
We started Kabuni in 2013 because we want to improve the experience of living, whether that means championing great design, developing community spirit, showcasing sustainable products, or supporting local charities. It's our goal to make a positive impact wherever we can. We make design accessible to everyone by changing the perception that it’s elitist or exclusive, and we attract socially conscious people who want to do good in their community.
CCP was founded in 1997 in Reykjavik, Iceland. With the launch of EVE Online in May 2003, CCP established itself as one of the most innovative companies in interactive entertainment, winning numerous awards and receiving critical acclaim worldwide.
Since then, CCP has dedicated itself to the development of cutting edge games. CCP is founded on the principle of pushing the envelope and breaking new ground on all levels. Nowhere is this more evident than in our pioneering work in virtual reality, which we think will play an increasingly important role in gaming, and beyond, in the years to come.
3DW is one of the UKs most respected and longest-established 3D graphics companies, dedicated to providing innovative, engaging and interactive 3D solutions.
We create comprehensive interactive 3D models to support planning and consultation activities primarily associated with wind farms, power lines, power stations and other major infrastructure projects. Our solutions are extensively used in supporting planning meetings, consultation events and PR activities.
Our applications improve communication, remove ambiguity, increase understanding and generate constructive feedback. The 3D models accurately illustrate any visual impact, present design options and an array of relevant datasets.
5DT is a premier solution provider in the fields of simulator training and virtual reality (VR).
5DT makes operators safer, more productive and less destructive using advanced training tools that have been optimized on mine sites around the world over the past 15 years.
5DT offers a Training Solution, not merely training simulators. The 5DT training solution consists of the following elements:
Computer-Based Training (CBT) Systems (e-learning)
5DT has a well established Mining and Construction Knowledge Base. We have spent a lot of time underground, in surface mines and on construction sites, interacting with real operators and real machines. We also work closely with the world’s best training departments and schools to refine our methodologies, products and learning material.
5DT offers complete Training Simulator families for underground mining, surface mining, construction and transport:
Underground Coal Mining Training Simulators
Underground Hard Rock Mining Training Simulators
Surface Mining Training Simulators
Construction Training Simulators
Transport Training Simulators
Founded in 1998, Advanced Science and Automation Corporation mission is to provide advanced physics-based simulation and visualization software for our customers.
Our state-of-the-art software systems include: Integrated Virtual Environment for Synthesis and Simulation (IVRESS) and Dynamic Interaction Simulator (DIS) (see Products).
EON Reality is the world leader in Virtual and Augmented Reality based knowledge transfer for industry, education, and edutainment.
Here at EON Reality, we believe that knowledge is a Human Right, and it’s our goal to make knowledge available, affordable, and accessible for every human on the planet. To do this, we’re creating the next generation of Virtual and Augmented Reality tools to increase the world’s knowledge transfer capacity.
We’ve been supporting customers since 1999 with Virtual Reality and digital media solutions that improve communication and knowledge transfer – from simulation based learning and safety training, to the creation of interactive 3D sales and marketing materials, to engaging edutainment applications that provide realistic experiences anytime, anywhere.
With Virtual and Augmented Reality learning, students and trainees learn through showing rather than telling. EON Reality provides the ability to get “hands on” experience in a virtual environment. This enables learners to accelerate the traditional learning process and creates a competitive advantage to its users.
Evans & Sutherland is the world's first computer graphics company and has developed advanced computer graphics technologies for almost four decades. Focusing primarily on digital planetariums and digital cinemas worldwide, E&S offers Digistar, the world's leading digital planetarium system, fulldome programs and production services, giant screen films formatted for fulldome theaters, premium-quality projection domes and theater design services.
ExitReality is the parent company for a group of 3D entertainment and learning focused businesses. The range of projects represents a complete functioning organism from the ground up. From it’s base, the 3D browser, developed and refined over many years forms the groundwork for the other extensions of the company like the 3D search engine and the learning simulations.
A Brief History
ExitReality was founded in 2003 as a web 3D technology platform. The development of the platform was focused on the automated transmogrification of every 2D web page into a navigable shared 3D environment. As part of this process, custom 3D environments were developed for large clients for the purposes of promoting the platform as a be-all experience of the web in ways not previously thought possible. Clients included Warner Bros, Carls Jr, Hardees, Blinkx and many more.
ExitReality has been consistently building a portfolio of web 3D technologies and properties.
Some of the highlights include acquiring Blaxxun technologies, vSide music & entertainment virtual world and more recently the virtual earth Twinity.
Vision for the Future
ExitReality sees a future in which 3D technology is taken for granted and used extensively and naturally by everyone connected to the internet. ExitReality will do whatever it takes to develop the online 3D community to a point where it can reach its true potential.
FusionGFX is a 3D
visualisation and simulation
company. We provide interactive content
multi-screen immersive display systems, and system integration.
FusionGFX prides itself on understanding clients initial concepts and goals and is able to further develop these to provide complete turn-key systems that are not only functional, within budget and on schedule, but achieve the real 'WOW' factor.
We wanted to give you an idea of our typical projects, but as you can see, none of them are typical! Please give us a call to find out how we can help develop your ideas and what new systems and technologies are on the horizon.
For further information please contact us.
WE ARE A MULTIDISCIPLINARY PRODUCTION COMPANY SPECIALISING IN PRODUCING INSTALLATION-BASED EXPERIENCES THAT HARNESS EMERGING TECHNOLOGIES WITH CREATIVE RIGOUR.
With a track record spanning over 13 years and hundreds of installations in both the UK and abroad, we are known for leveraging new technologies for creative communications well before they hit the mainstream; we’ve been augmenting reality since 2006, printing in 3D since 2005, and creating virtual realities since 2001.
Inv3rsion (pronounced "inversion") is a software R&D and consulting firm founded in 2003 with headquarters in Goffstown, New Hampshire. The company was founded by engineers skilled in developing software for cutting edge visualization and computation problems faced by many of todays engineers and scientists.
Our mission is to deliver quality, innovative applications to a broad customer base. Our unique skill set enables us to provide solutions that are outside the norm.
In addition to our staff developers, we draw on the skill sets of our partners and other professional & academic affiliates to customize solutions for each customer. This structure allows us to shrink or grow to accomodate the needs of each project. We can understand complex problems and provide our clients with the solutions they need. We break down the communication barrier that traditionally exists between engineering and computing services. We understand your goals.
The services we provide can be an invaluable asset to companies seeking to get a project off the ground, or to companies seeking to get the last extra bit of performance out of their applications. Our clear, robust, & efficient coding practices are designed to mesh well with external software engineers for seamless transition of code to our clients.
The word "inversion" has a dual meaning: It is the name of a mathematical operation encountered in 3D matrix math, and it also means "to turn inside out or upside down". We feel that our name conveys both our 3D programming skills and the unconventional software that we produce.